Next in my occasional series of incomprehensible accounts of triumph in playing the game of Diplomacy online against AI opponents, this is one where I’m particularly proud that a normally losing strategy, sending a single unit behind enemy lines to pick up the odd supply centre, actually worked in the end. Otherwise I was both lucky and unlucky, with the 18th centre effectively being my recapture of one of my own home bases.
Spring 1901
There really isn’t much flexibility about Germany’s opening moves. You have to move your fleet to Denmark, to keep Russia out of Sweden; you have to move your Berlin army to Kiel, to hopefully take Holland unless England decides to do something weird; and you have to try to move to Burgundy, to prevent a French army coming up against your borders. This does leave your southern flank uncovered, but it’s rare for Italy or Russia to try anything funny, and very improbable that Austria will move to Tyrol or Bohemia.
Other countries surprised me a bit. England’s move north is normal enough; there really are only two possibilities even if the northern variation is less common. France’s move north was more unexpected, welcome in that it would give England something other than me to think about, but unwelcome in that it might work too well. Italy’s move to Piedmont was very unusual.

